Quellar Tegredir
House Tegredir has existed in the
city of Velddrinnsshar for as long as anyone in the city can
remember (which is in excess of two thousand years in some cases).
Rumours speak of Tegredir as once being first House of the city,
but being crippled by ongoing wars with the worshippers of The Elder
Elemental God, who created fearsome creatures to send against the
loyal followers of Llolth in the city. This may explain House Tegredirs
pre-occupation with all things magical, and the pursuit of magic
lore.
These days, House Tegredir is thirty
third House of the city, a position it regards as symbolic since
there are sixty-six Noble Houses overall. Indeed it has not objected
to several Houses being elevated over it in recent times, but few
doubt that Tegredir could take a position in the top ten Houses
if they so wished, and possibly even a seat on the council of eight.
It does of-course help that they are close allies of House Gereshen,
an alliance that was recently strengthened militarily by the arrival
from Gereshen of the legendary Weaponsmaster Canaris. House Tegredir
is therefore seen as an anomaly by the city; a House with little
ambition. This is partially true, as the structure of the House
is far from traditional either.
Matron Zypheny outwardly appears
to be a rather quiet and slightly frivolous Matron Mother, who plays
little part in proceedings, and cares even less. This is, of course,
a front and Matron Zypheny can prove to be every bit as calculating
and dangerous as her fellow Matrons. However, due to Tegredirs
power lying primarily in its Wizards, who are by tradition
largely male, in fact a council does most of the day to day running
of the House and its affairs. This Council fluctuates in size,
but is generally around 8-14 strong, and include Matron Zypheny
as the Head of the council, her three daughters, The House Weaponsmaster,
The House Archmage, The House Ritualist, and the ranking Battle
Mage, as well as usually the House head Artisan and The First Sword
and Shadow Masters. In this way, areas of individual responsibility
are handled by the best person to deal with them, or the best combination
of people.
As previously indicated, House Tegredir
is somewhat Magic-obsessed, and this has several key advantages
for it; first and perhaps foremost, many very powerful mages from
other Houses move to House Tegredir rather than wait for a younger
rival to make their fatal case for advancement. Secondly, the same
thing seems to occur to seasoned fighters and weaponsmasters, often
who have realised that their failing speed can be compensated by
magical mastery. This in turn leads to House Tegredir having a pool
of excellent instructors in both Martial and Magely spheres, and
a sizeable group of Wizards who can best most Drow with blade alone.
As a result, House Tegredir has great influence at the Wizards
Academy, and is also wealthy from well paid use of their Wizards
for Patrols and Merchant Caravans. This caused some embarrassment
recently, when an Academy Patrol was found to have no Academy Wizard
Trainees with it, all of them having been replaced by Tegredir Battle
Wizards as several of the top Houses had Noble trainees amongst
the fighters, and each had hired a Tegredir Wizard to ensure their
kins survival.
However, as any Mage will tell you,
casting spells takes concentration, and that can better be achieved
if one does not have to defend oneself at the same time. To this
end House Tegredir has one of the finest groups of Elite Guards
in the city. Also known as The Mage Guards, these troops are extensively
trained to fight alongside Wizards and defend them from physical
attacks, as well as following up any advantage the Wizard might
create in battle. It is considered a great honour to be inducted
into the Tegredir Elite Guards, and once in troops tend to be fiercely
aggressive toward any threat to the House, in an effort to prove
their worth at every opportunity. This has led to the once popular
snide comment about Tegredir being The Retirement House
dying out, along with many of those who were heard to say it. Also
held in very high esteem are the Tegredir House Guards, from which
most of The Elite are taken, and the Tegredir Crossbow unit, whose
armoured archers make a fearsome sight.
Another peculiarity about House
Tegredir is its attitude toward non-Drow. Tegredir is not
thought to have a large slave force, if indeed it has one at all.
Recently, following the somewhat bizarre and perverse demise of
her mother Matron Nicaarles, Matron Zypheny indicated that several
Uruk Hai were to be treated much the same as any other House Troop.
Understandably, this caused some dissent amongst the commoners,
two of whom were sent to (quietly) protest the matter to the council.
The council, largely at Matron Zyphenys direction, decided
that Uruk Hai must prove their worth to the House, so one was summoned
and the situation explained. Twenty heartbeats later, both Drow
Commoners were unconscious on the floor of the council chamber,
and the Uruk Hai requested permission to go and stitch the single
shallow cut he had received. There appears to have been no dissent
since that time. Rumours from within the House indicate that much
of this has to do with the Houses recent expeditions to the
surface and the power structures they are involved in there. Given
Gereshens similar involvements and attitudes, the rumours
seem correct.
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