The
Military of V'eldrinnshar.
(An
interview with Canaris Tegredir, Marshal of V'elldrinsshar, when
he was in a good mood, by an un-named scribe of non-Drowish origins)
The
military organisation within the city
well, clearly you are
too stupid to be a spy as shown by the fact that you asked that
question ! The military are not organised in quite the same way
that many Drow cities tend to favour, with the warriors separate
from the wizards and clerics. Here, we operate a much more 'all
arms' approach and the standing army of the city operates in mixed
teams. This does have it's disadvantages of course, and several
Priestesses have had to be disciplined over harassing males in the
ranks, but normally the strong hint that the temple minotaurs are
looking frustrated and might enjoy a new plaything keeps the rowdy
females in line, and overseeing High Priestesses weed out the truly
un-desirable.
The
city keeps a fairly small standing army, only 1500 in three compounds
of five hundred each. Obviously, in any emergency all the ruling
houses have considerable armies of their own that will rally to
defend the city. I am tasked with leading both the standing army,
as Marshall of the city, and also my own House Troops as weaponsmaster
of the house. All in all it is a full but satisfying job, and my
continued existence seems proof that The Matrons feel I do it reasonably.
The city army is made up largely of House troops that serve in rotation,
and also volunteers and a considerable number of House
,
whose undead can prove useful from time to time.
Most
recently, the military had an extended tour of duty against The
Gasharim and their Undead servants, in which we acquitted ourselves
well and succeeded in driving out or destroying the Gasharim Army
with relatively few casualties compared to the surface races who
faced them. Hit and hide tactics have always been a Drow forte and
once again we proved that it is fatally unwise to attempt to invade
The Underdark against Drow.
How
do we operate ? A pertinent question for one so young
yes
.young;
I myself am in my 500's. Drow troops operate in groups of eight,
which can further divide into two groups of four. A typical group
will consist of four warriors, one scout, one wizard, one priestess
or cleric and a patrol commander, generally an experienced warrior,
but not always. The patrol learn to act as one against a threat,
and if combat is likely the Wizard will cause as much damage to
the enemy as possible from range before the Warriors use their ranged
weapons and then close for melee combat. The Priestess goes in to
combat with the scout, who guards her as she performs any healing
or spell casting that may be necessary. However, being Drow it is
often the case that enemies forget that we can all fight well with
melee weapons, and Wizards and Priestesses often exploit this stupidity.
Once the combat is over, Drow Troops are trained to reform a short
distance from the area of combat and wait to see whether the enemy
had reinforcements in the area.
What
weapons do we favour ? Is there no end to your idle curiosity ?
Be careful who you ask such questions of, even in V'elldrinsshar
which is considered to be most lenient by Drow standards. Very well,
step this way to my armoury and see for yourself.
In
The Underdark, often it is the shortest weapons that are most useful,
unlike the surface where brightly coloured hooligans attempt to
impress one-another with the size of their weapons. Short swords
and long knives are weapons of choice for many scouts, with perhaps
a bandoleer of throwing knives as well. A stabbing knife is also
considered vital for anyone seriously considering climbing the social
or political ladder, which is of course everyone. It is often the
case that an enchanted stiletto knife will fetch a higher price
than an enchanted sword or axe in The Underdark.
For
serious fighting, most Drow will opt for a longsword, preferably
dark in colour, or a bastard sword if in a less crowded area. Many
Drow favour the use of two weapons, twin longswords being used considerably.
I myself favour twin scimitars, but it is a style that seems to
come and go. Shields are less in evidence than one might expect,
but then they are cumbersome and of little use against a wizard,
and a shield wall does not fair well in a narrow tunnel where the
enemy can come out of side tunnels and cubby holes once the wall
has gone past them. Bucklers on the other hand are considered fashion
items, and most great houses have their own designs and designations
as to what rank can wear cirtain variations of the House buckler.
Since the clergy often prefer maces and axes, which are slower to
wield than swords, the protection of a buckler that does not impede
their fingers is much sought after.
Pole
arms are indeed used by the Drow, because despite their size they
can be used to jab into areas where it is impossible to fight with
swords. Generally all metal in construction, due to there being
no wood available down here, barbed spears and glaives are particularly
prized as effective weaponry. The truly elite Temple Guards use
the infamous Death Lances, whose magic is designed to kill merely
by the touch of the weapon's blade. Of course, no Drow worth their
salt would forget to have a knife ready in their lower hand in case
an enemy gets inside the swing of their weapon.
For
ranged combat we prefer cross-pistols, or hand-bows as they are
sometimes called. There are two reasons for this; most combat in
The Underdark takes place at short range and is over very quickly,
and the weapon is small and easily carried whilst being able to
implant any number of poisons into it's target. When needed, in
particular in larger caverns or for static defence, cross-bows are
used rather than longbows, as it is easier to shoot from concealment
with a cross-bow. Javelins are also popular with the Drow, since
they can be used as a spear in close combat or thrown at an enemy
before it reaches you. It is also more worthwhile to enchant a javelin
than a cross-bow bolt; you tend to be more likely to recover the
javelin !!
So there you have it; no more questions will I answer, it is time
that you found your own answers here. Borrow the short sword
..that's
it, strap the scabbard on, and go and visit the Bazaar. Lots to
see down there, only watch your back, and your front. If you get
into trouble, find an Enforcer patrol and show them the sword
.they'll
bring you back here in one piece. Now
. leave, I have
matters to attend to.
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